Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
Ys V was instead developed internally by Nihon Falcom specifically for the Super Famicom. 4Gamer.net identified it as Falcom's first internally developed game for a home console, while Falcom later promoted it as the first completely original Super Famicom entry in the series.
The wording referred to its position as the last new series entry for the Super Famicom and to its attempt to establish a new form of Ys through internally developed console technology and redesigned action systems.
He said in 2022 that he would like to remake the game but that the company had not been able to allocate the necessary development time.
Kondo later said that internal discussions had concluded that a modern version would require more than a direct graphical remake.
Falcom developed a revised edition after the original game was criticized for being insufficiently difficult.
Falcom developed a revised edition after the original game was criticized for being insufficiently difficult.
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