Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
Shibao said: "It was like the entire project was cursed!
Developer Copya System changed its name to "Shangri-La" in 1996.
One reviewer found the battles in the game monotonous while another said that raising spirits in the game was fun but battles were tedious.
In the "Cross Review" feature of the magazine Famitsu,the game scored a total of 23 out of 40. In the "Game Report Card" reader poll run by Family Computer Magazine,it scored 20.1 out of 30, as shown below.
The game mook Hard Makki ni Hatsubai Sareta Meisaku Game Shu said: "The difficulty is somewhat high, but since it is set in 3 worlds it also has plenty of volume, so it is outstandingly rewarding to play."
The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.