Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
A port was later released for the Game Boy Advance in November 2005, which includes a new soundtrack composed by Wise; the team originally had a "vague hope" to have both the original and the new soundtrack in that version, but this proved unfeasible due to cartridge and time constraints.
Nintendo Magazine System (NMS) called it "king of the Kongs", surpassing its predecessors in every area.
Paul Davies of Computer and Video Games viewed it as the "pinnacle of achievement for the Super NES", though he docked points for familiarity.
The reviewers in Famitsu said the graphics were on par with games released for newer systems such as the PlayStation and Sega Saturn.
Doctor Devon said the "great" music and effects created a "dense sonic atmosphere", singling out the unique themes of the Brothers Bear as noteworthy.
Doctor Devon praised the "effortless" controls, with new mechanics like Kiddy Kong's floor-bashing and Ellie's barrel-throwing adding variety.
Doctor Devon warned that the new characters' contribution to the game's tone of "extreme youthfulness" may not appeal to some, and Polak also described Ellie as "sickeningly cute", but said her fear of mice added challenge.
The game was said to offer a substantial challenge with its large levels, numerous secrets, and high replay value.
Reviewing the Game Boy Advance version, Frank Provo of GameSpot stated that the graphics were colourful, vibrant and "top-notch".
Although he stated that the Game Boy Advance port's music was "catchy" and "just as good as the originals", he noted that devotees to the original SNES game may not like it.
A reviewer from GamePro thought that the graphics appeared "washed out" on the system's backlit screen, stating that the pre-rendered sprites did not "show up very well".
Lucas Thomas of IGN opined that Dixie Kong's Double Trouble!s visuals were not as awe-inspiring as the pre-rendered CGI of Donkey Kong Country, but admitted that they "still looked great" for the third installment.
He thought compared to the other Donkey Kong Country games, the music in Dixie Kong's Double Trouble! stands out the least, although he stated that it was an "impressive effort".
IGN ranked Donkey Kong Country 3 58th on their "Top 100 SNES Games of All Time" and described the game as a satisfying conclusion to Rare's cycle of 16-bit platformers.
The game received positive reviews upon release; critics praised the visuals and various aspects of gameplay, but noted a lack of innovation.
Electronic Gaming Monthly (EGM) contributors praised its polish and entertainment value, with Shawn Smith calling it a library must-have.
EGM and Next Generation also praised the crisper, more detailed visuals compared to Donkey Kong Country 2, with Davies regarding the animation quality as flawless.
The soundtrack and sound effects were praised for their atmospheric quality despite their similarity to previous entries.
Doctor Devon praised the "effortless" controls, with new mechanics like Kiddy Kong's floor-bashing and Ellie's barrel-throwing adding variety.
Davies and NMSs Dave Upchurch praised the "RPG-ish" elements, such as the interactions with the Brothers Bear, for adding a pleasing depth without alienating platforming fans.
Marcel van Duyn of Nintendo Life praised the game's visuals and detailed backgrounds, stating that they were "fantastic" for the SNES.
In the "Cross Review" feature of the magazine Famitsu, the game scored a total of 30 out of 40, earning a place in the Silver Hall of Fame. In the "Game Report Card" reader poll run by Family Computer Magazine, it scored 23.2 out of 30, as shown below.
In the "Cross Review" feature of the magazine Famitsu, the game scored a total of 28 out of 40.
While the game sold over 3.5 million units worldwide, it has been suggested that its sales were hurt by its November release, which was when Nintendo 64 console was popular after its September launch. 1.7 million copies were sold in Japan and 1.12 million copies sold in the United States.
It was originally developed under the name Donkey Kong Land 2, and the title was changed just before release.
A port was later released for the Game Boy Advance in November 2005, which includes a new soundtrack composed by Wise; the team originally had a "vague hope" to have both the original and the new soundtrack in that version, but this proved unfeasible due to cartridge and time constraints.
Because the GBC console was released during development, it was redeveloped as a GBC-only title that did not support earlier GB consoles, and as a result its release was greatly delayed from the original plan.
Dixie Kong's Double Trouble! was first released in North America on 18 November 1996, followed by Japan on 23 November and Europe and Australia on 13 December.
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