Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
A version of the game was also in development for the Sega Genesis but was canceled.
In one speedrun of the game, designer Matt Harmon said that a carnival-themed level was scrapped from the game.
In one speedrun of the game, designer Matt Harmon said that a carnival-themed level was scrapped from the game.
GamePros Captain Squideo applauded the game for its heavy use of characters and visual gags from the film, as well as the Mask's many abilities, but said the enemy graphics and backgrounds were "closer to '93 standards than '95 potential".
Damage in the beta version came in a series of expressions, similar to the various faces used in the 1993 first-person shooter Doom.
In one speedrun of the game, designer Matt Harmon said that a carnival-themed level was scrapped from the game.
Electronic Gaming Monthlys four editors commended the game's faithfulness to the humor and style of the source material, the variety of abilities, and the graphics, but criticized the levels for being too large.
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