Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
Assault was one of the first games to use the Namco System 2 arcade hardware, capable of sprite scaling and rotation.
A Japan-only updated version, Assault Plus, was released the same year.
Assault was one of the first games to use the Namco System 2 arcade board, which was capable of sprite rotation and scaling.
Crispon Boyer of Electronic Gaming Monthly stated that both it and Ordyne were the only games in the collection "worth a darn", calling Assault one of his favorite arcade games.
Shortly after Assault was released, a Japan-only follow-up, Assault Plus, was published.
In 2022, PlayStation 4 and Nintendo Switch versions of Assault were also distributed as the 1st title in Arcade Archives, and Assault Plus followed in 2025.
The arcade version took 8th place for Best Shooting Game and 8th place for Best Ending in the 2nd Gamest Grand Prix (1988) run by the magazine Gamest.
In the 2nd Gamest Grand Prix (1988) run in the magazine Gamest, it took 8th place for Best Shooting Game, 8th for Best Ending, and 11th among the year's hit games in the readers' vote.
Japanese video game magazine Gamest awarded the title the eighth "Best Shooting Award" and "Best Ending Award", as well as the eleventh "Annual Hit Game" award in January 1998.
In his review of the collection, Jeff Gerstmann of GameSpot called Assault "the gem of the package".
Crispon Boyer of Electronic Gaming Monthly stated that both it and Ordyne were the only games in the collection "worth a darn", calling Assault one of his favorite arcade games.
The game was met with a favorable reception from critics, who praised the game's graphics, controls and sprite-scaling techniques.
He also praised the twin-stick control layout for providing a more 'hands-on' approach to the game, favorably comparing it to Atari's Vindicators.
Assault was originally released in Japan by Namco in April 1988, and in North America by Atari Games in August.
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